Rivals, Enemies, Conversations and Emotions
Emotions, Conversation can be started by interacting with any Player character, NPC, or random civilian.
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During conversation, you can keep it going by selecting appropriate responses
Agree
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Scared
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Warn
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Invite
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Gift
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Impressed
Compliment
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Investigate 2
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Disagree
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Confused
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Seriosly Threaten
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Trade
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Taunt Dance
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Rudely Say Goodbye
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Sarcasm
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Don't Care
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Joke
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Ignore
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Recruit
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Taunt
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Be weird
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Shove
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Rage
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Negotiate
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Challenge
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Nasty Flirt
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Offend
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Investigate More
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Swear
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Nemesis
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Hated Rival
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to add the content you want.
Fuedal
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to add the content you want.
Bitter Rivals
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to add the content you want.
Menace
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to add the content you want.
Dislike
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to add the content you want.
Friendly Rivals
Optional route (If agreed on after negotiation)
Prevents Death/KO during duels
Enemy
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to add the content you want.
Neutral
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to add the content you want.