Companions & Clans
Summoning/Dismissing
Finding and summoning your companion can be done in several ways: Phone call/text/email
Find at home/in clan base
Can be located by GPS
Can be violated
Can be: Killed, Robbed, Feel emotions, Argue, Can feel imprisoned, Can feel abused, Can React an
Can do random favours for you
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Can Substitute you on most missions
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Will Change clothes gear at will
Without suggestion, they can develop their own tastes, favourites
Can change in personality
NPC companions w
Can have other friends/Rivals/Lover(s)
Without suggestion, they can develop their own move sets, and most other level focus tasks.
Live their own lives
Like all other NPC's, these NPC's work, drink, have their own interests, have their own likes/dislikes
Need to Eat
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Can be given a scehedule/Tasks
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Can die
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Can request your help
Without suggestion, they can develop their own move sets, and most other level focus tasks.
Will React to your actions
According to their current personality, your actions could influence or effect your companion/NPC's behaviour towards you (in front or behind your back).
Negative consequences can include: ending friendship, ignoring your requests/suggestions/ phone communications
Can respond rudely or unhelpfully, leaving your clan, Turning off their GPS
Can be romanced
This can lead to romance or can have zero or counter-effects on your relationship
Can't always be trusted
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Can be played as
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Will Level up
Without suggestion, they can develop their own move sets, and most other level focus tasks.
Can be imprisoned
Without suggestion, they can develop their own move sets, and most other level focus tasks.
Can become attracted to you
Without suggestion, they can develop their own move sets, and most other level focus tasks.